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All The King of Fighters XV stages, ranked

Fighting games are known for their buzzing stages filled with personality, and The Male monarch of Fighters 15 mostly follows that to a nifty degree. From the worst to the all-time, we rank which stages pull usa into the immersive game and which ones we'd try to avoid at all costs.

Worst: Coliseum Arena

Screenshot by Gamepur

For a final stage during the story mode, the tournament certainly ends with a whimper. Coliseum Arena is located in a coliseum. The environments are quite bland. In that location are pillars making their way to a main stage in the background. There are no characters or interesting aspects of the stage close to the characters. The audition is hard to see as they're far abroad from the action. For a charismatic game like The King of Fighters XV, it'due south strange to run across such a generic stage. Unfortunately, it also plays the familiar Rex of Fighters XIV main theme, which is odd for a new title in the series.

Concert Hall

Screenshot by Gamepur

The Concert Hall may explain why the audience isn't closer to the action. The textures look low quality, and every bit we mentioned in our review, they look ripped straight from the PlayStation ane era. The band performing in the background isn't impressive either, with a few simple animations. Yet, what makes up for the non-sensical textures is what'southward happening around them. The pyrotechnics are fantastic every bit they flicker through the background of the action. Meanwhile, big screens around the stage requite data most the fight, similar to Super Smash Bros' Punch Out! stage.

Esaka Construction Site

Screenshot by Gamepur

Set deep inside a metropolis landscape, the Esaka Construction Site is when The King of Fighters XV starts to shine with its stages. The builders in the groundwork are charismatic as they're excited to lookout the match. In the far distance behind the action, you can see a bunch of skyscrapers, i of which has the SNK logo on it. The primary section of the stage are two massive yellow construction vehicles, and while nix happens with them, they're a decent set slice for the construction-themed stage. The downfalls likely come from a lack of budget. The builders' models, while they add some personality, are sometimes copied to assist create the scene. Also, information technology's non the most interesting setting for a boxing.

Subway Tracks

Screenshot by Gamepur

The King of Fighters Fifteen takes it to the streets every bit the fight moves to the subway. It'south fairly empty, but the integration of the train, a rat, and first-class music make it stand out. Unlike the construction vehicles of the last stage, the trains motility in and out of the rail, making this stage more than heady to engage with. As they laissez passer by, yous can run across graffiti with KOF planted on it. You lot'll besides discover small rats scurrying on the ground. What makes this stage really work is the music. It'southward a neat jazzy, hip-hop lyrical track that gives more context to the environs. It's not the most exciting landmark to focus a phase on, but SNK nailed the little details.

Hyper Galaxy Ring

Screenshot past Gamepur

This phase is pretty awesome. The music first introduces you to a tense atmosphere as two teams struggle to get on top of the match, and then information technology propels into an engaging rock number that will become the heart pumping. Then, you'll notice the setting. The battle is prepare in front of a behemothic crown building with an amped-up crowd. Yes, the oversupply still looks like they're from the PS1 era, but they're slightly more than obscured behind a fence, creating a ameliorate issue. The trophy-similar structures smoothen among the lights, and the large text saying, "King of Fighters" in bold add together to the dramatic effect. In addition, diehard SNK fans will likely spot two characters cameoing in front of two ladies holding flags. It's a phase that deserves praise for going the extra mile stylistically.

Freezing Forest

Screenshot by Gamepur

Freezing Wood is ready in a gorgeous arctic paradise. Our fighters battle it out in front end of a lake and what seems like a spirit of a deer. The deer is beautiful as it illuminates in a frost-like way. Information technology'south animated from left to right, but witnessing what's going on around it. Above the deer is a stunning Aurora Borealis around some snowy hills. We don't sympathise how some of the roster lacking the correct gear could cope with the cold, only Freezing Forest truly pulls the player into a magical setting. The music also creates a somewhat sinister tone using a high-pitched singer, simply it has this rocky undertone that we can dig.

Pao Pao Cafe

Screenshot past Gamepur

The King of Fighters XV truly is a worldwide affair as this phase takes place in a Caribbean bar. Men in masks are drumming in the background, a full bar with guests is displayed on the left, and purple lighting fills the stage. The surrounding features add flair to the cafe as this nightlife scene exudes a political party vibe. The music brings information technology all together with an upbeat jazzy tune that will further immerse you into this high-grade establishment.

Classical Chinese Garden

Screenshot by Gamepur

This stunning Chinese Garden is somewhere nosotros'd love to visit, permit alone battle in. Glorious blue flowers glide beyond the water towards the red-lanterned temple building in the centre. It looks immaculate and something we could just dream virtually. In addition, at that place's a detailed and furious dragon sculpture that wraps its tail all over the stage's pillars, adding a more than vicious side to the beautiful temple setting. The only downfall is its poorly plumbing fixtures music. When the battle starts, there are simple hissing sounds from bugs nearby. It would have been better to stick with silence rather than the game'south heavy rock track SNK has for the phase.

Beach Resort

Screenshot past Gamepur

Set on an American embankment, SNK went overboard with the stereotypes in the best way. There's a flame-painted truck that stands in the center of the stage. A man with seriously spiky xanthous hair is fisting the air with his buddies. There's a shop on the left with an awesome shark animatronic on top of, and a restaurant with Americans in summer gear watching from the background. We love the addition of the extravaganza of the Golden Gate Span in the background. Fittingly, the music is upbeat and sounds inspired by the classic SEGA game OutRun. With the brilliant blue sky in a higher place the fighters' heads, we could imagine SNK being inspired by the arcade championship. While the song won't exist a number one hit by whatsoever means, it sounds great for the stage.

Provence Chief Street

Screenshot by Gamepur

This French-themed phase looks marvelous in both its day and night variants. Set in front end of cafes, the people of the boondocks are coming downward to the main street, waving and proverb hello. A neat Rex of Fighters statue lays as the fundamental function of the town center as cars navigate around it in a circular mode. At that place are also French flags hung to a higher place the mannerly European buildings. The theme is too fittingly energetic, replicating the prized scenery we all long to visit. Meanwhile, the nighttime variant is host to a bunch of visiting cats, greeting each other in the background. As the felines encounter, the lights of the stage glimmer, creating a haunting atmosphere.

The Sahara

Screenshot by Gamepur

In that location is so much going on with this stage, in the best way. The jerry-built vehicles like the airplane and the tank are modeled well amongst the sandy desert mural. The tank looks nigh cel-shaded and brings a Metal Slug vibe to the stage. You tin likewise come across a treasure breast submerged below it. On the stage and in the background, you tin encounter shorter men inspired by the itemskeeper in the Metal Slug games. They're whacky and carry on the ridiculous nature of the stage. Below the wrecked plane, yous tin see a couple enjoying some repast together, adding to the character of the stage. It all works, and the music playing in the background builds the hype to a loftier level. It'southward certainly the best out of the soundtrack.

Best: Abandoned Theme Park

Screenshot by Gamepur

This creepy stage oozes with atmosphere equally the abandoned theme park is filled with creepy homages to its once historic mascot. Y'all may freak when you realize the mascot is sitting on a bench nearby. On the right is a Five Nights At Freddy'southward-like animatronic that stares into your soul. In its hand lies a weapon is an axe, as it makes a creepy smile towards you lot.

On the left side of that is a train that comes past every in one case in a while with an equally horrific green effulgent grin. The lighting is gorgeous, with a imperial and greenish presence circling the phase. The big castle domineering castle, matched with an out-of-commission Ferris bike in the background, builds upwardly the dark atmosphere to create an astonishing still rundown phase. The music, while somewhat creepy, doesn't actually add much to the vibe of the Abased Theme Park.

Well-nigh of the stages in The King of Fighters XV are well-designed, and some even "shatter our expectations." However, a few, especially the ending Coliseum Arena, practice not match the gorgeous artistry of the Abandoned Theme Park and The Sahara. We hope more stages come to The King of Fighters XV through DLC.

Source: https://www.gamepur.com/guides/all-the-king-of-fighters-xv-stages-ranked

Posted by: andersoningdp1959.blogspot.com

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